package ru.spbu.math.seabattle.server.messages;

import java.io.Serializable;

import ru.spbu.math.seabattle.entity.PlayerID;

public class WithdrawGameMessage implements Serializable {

	private static final long serialVersionUID = 1L;

	private final PlayerID playerId;

	public WithdrawGameMessage(PlayerID playerId) {
		this.playerId = playerId;
	}

	public PlayerID getPlayerId() {
		return playerId;
	}
}
